EO's History

Version quick jump: Other events:

Endless Online versions/updates/releases/dates
Compiled from official announcements, old forum posts and change logs; Correlated by Sordie.
Dates with day numbers are public releases. Dates with just months are derived from announcements.
Versions .06 to .08 where all developed over Christmas 2003 with no announcement to the public.

v.01 (not released)

24th September 2003 - Website update

"The website has been updated again withmore information. At a later time we will remake the website with a better look and all available information, at this moment our main goal is getting the client and server software more complete. The client is almost ready and stable with support for fast unique sprite pre-rendering. Check out our forums for the latest updates about the development of Endless."

v.02 October 2003 (not released)

3rd October 2003 - Website update

"More screenshots have been added to our website, its worth a look :) also the client and server progress is going nice. I can tell that the tcp/ip (packet build, encode and parse) engine is seriously improved and now running VERY VERY fast. more information about development can always be found on our forums."

10th October 2003 - A new challange

"There are some new articles on the support area, now we have a total of five amazing stories........ Wonder what we been doing lately ? .. well, we have been working on the game client giving it more features and ease. Now we are facing a new challenge that will take a few days, we going to give every player the ability to sit down and relax :)"

22nd October 2003 - Good news

"The engine getting better every day. Now it can show complete maps with trees, walls, fountain ... etc.. Vult-r will be busy fixing a few small bugs then we move on with support for clothes (boots, armor and hat)."

24th October 2003 - Testrun results

"Endless have had a testrun with 10 players online at the same time. A few bugs showed up for everyone and caused some trouble, nothing too serious though. Next few days will be used to bugfix them all and then we can move to a next stage in development :) The good news is that the server never crashed and proved to be stable as always."

12th November 2003 - Development update

"We are making good and fast progress on the custom clothing system now, boots and armors are already supported by the game engine + development tools. Right now the artists are working on getting all their work in the engine :) Then we can finally take the current, rather strange looking, screenshots offline and replace them with decent dressed players."

21st November 2003 - code 0.03 complete

"It took a while, but the job is done : the whole sprite customization system is working. Next few days will be used to add some more clothes and hats to the game. We hope to do a one-day testrun on sunday, if you like to participate please post your name and email on the forum, thank you."

v.03 22nd November 2003 (First release! only open for 1 hour on 23rd)

"For those who like to participate in the testrun, or are just curious: You can now download a copy from the downloads page. Tomorrow we open the server to accept new accounts and login requests."

23rd November 2003 - testrun results

"The server will stay on a few more hours for those who missed it, the official testrun is over.. Thank you for all who participated and gave suggestions. A few bugs have been found in the client software, nothing too serious. Feel free to post your bugs at the forums.
The test lasted 1 hour and had 13 people online same at the same time. The server consumed 0.39 minutes* of CPU (700Mhz) and 4.91 mb system memmory to serve the full testhour. The bandwidth peek was 30kbs up/down stream (3.75K/sec)."

v.04 November 2003

27th November 2003 - development update

"A lot of time have been spend to deal with all known bugs, so we can say 'byebye' to them for good. It looks like the 0.04 client has become a stable, non-problem software product for everyone. A lot of new gfx have been added and will be added for the next comming weeks. Minor server problems also been worked out.
Expect a real-time 'who is online player list' on the website soon, the auto mysql and php script generator is almost finished, this software will allow server-owners to easy setup and secure the database and php scripts with just a few mouse clicks.
A dynamic 'linked' map file format is being researched to reduce a full 255x255 map to only 70 or 80kb, this should be possible with a linked-list and some file compression.. When done the way is clear for the visual offline mapeditor, people (mappers) will be able to easy build and link isometric maps!! :)
As usuall this development stage will take a while, we are building a game but also the whole game and server engine from scratch :P"

28th November 2003 - website intergration

"An experimental real-time 'online player list' is now available, click here to see it in action. Still working on the automatic php generators to make everything as smooth as possible. Also more scripts will be available in time, like top50 players, player character sheets and real-time server status."

29th November 2003 - Website upgrade

"A new menu was needed because the old menu was too small to view all the pages ( our website has grown quite a lot lately ) Also added some real-time game status pages etc.. hope you all like it."

v.05 December 2003

v.06 Unannounced / Unreleased

v.07 Unannounced / Unreleased

19th December 2003 - Non visible progress

"Lately the website havent been updated many but that doesnt mean we there is no progress, currently all the effort is going to a Character Studio and a Map Studio. This two advanced programs will allow us to develop custom clothes and world maps for the mmrpg"

v.08 Unannounced


9th Febuary 2004 - OMG! we are back

"Yep, we are back and meanwhile we have been working quite hard on the mmrpg project. (see version history) Things can only get better from this point since there is a dedicated server available."

28th Febuary 2004 - Reinforcements

"The artist Laine has joined the team, some of you probably already seen the previews of the shop designed by her, if not you can have a look in the forum."

16th March 2004 - Worm warning

"An email worm called skyNet.32 is faking all kind of email names to mislead people to open a dangerous zip file. Do not open any attached files that appear to come from us, we are not responsible if you do."

v.09 20th March 2004

"The 0.09 client can be downloaded from the downloads page. This version is still limited but we like to test our server with more people connected. The download is about 2,61 MB and will be up for a limited time."

23rd March 2004 - Accounts deleted

"The database is completly reset, meaning all accounts and characters are deleted. This had to be done to fix the account creation bug many people complained about. Its all fixed now, if you want to continue testing please re-create your account and characters, thank you.."

8th April 2004 - Alpha testing comming soon

"A lot of changes, improvements and additions have been done to the game. We are still working on fixing some new graphics and coding the new map layer and music systems. When we done we launch the next alpha test (0.10)"

v.10 16th April 2004


"After a short period of closing we open the server again for another testrun! The 0.10 version will show a lot more features then the previous testrun, though we still have no battle systems online. The download is only 3MB, come and join the fun!:)"

29th April 2004 - Dev Update

"The next step for the project will be items.. The item system is a little bigger then expected so it will take a time to complete this step. The good news is that once we have a fully working item system we can continue on working towards a battle system!.. A few new screenshots have been added to the gallery."

3rd June 2004 - Reinforcements

"You probably already noticed it by the look of new cute website banner... the artist Sakura joined the endless staff, you can expect new and pretty in-game menu screens too!"

v.11 12th June 2004 (Release was skipped to v.12)

"We are working on an advanced graphical item and inventory system that takes us some more time to build. Beside this we have skipped the last version (11) because we felt it was not worth publishing.
The next update will include items, an inventory and a paperdoll system. This update should arrive within the next 1 or 2 months. Beside the items there are a lot more smaller features and new graphics added to the game.
The current version 0.10 will keep running but will not receive any bug fix attention for both client and server."

27th June 2004 - Aengie is back

"Please welcome Aengie as she came back from the long break :). Aengie is one of the co-founders of Endless, without her this online world would probably not exist. Meanwhile we still working on the next version, which will be another big step towards a real mmrpg."

v.12 11th July 2004

"You can download the new client software from our download page. Have fun :)"

17th August 2004 - Download stop

"Thank you all for helping us test 0.12, it appears that new features also cause new problems ( looting, theft and blocking ) We decided to cancel the current downloads untill we have a new and improved version available, so new players can have a more enjoyable game. The next version will fix all the current problems and should arrive within a month."


"Testrun 0.12 is completed, the server is down for maintence and testing."

v.14 2nd September 2004

"After a somewhat long maintenence (sorry!) we finally got 0.14 stable and running, you can now download the newest client form the download page."

8th September 2004 - New setup available (optional)

"The new client will probably compiled as a setup and replace the old download. The new setup will only fix some minor problems such as unwanted trade requests, a few error messages and graphical bugs (the blue hair with black box around it).
As endless grows more and more players seem to stay around.. We already had 232 players on at the same time! .. crazy isnt it.."

7th October 2004 - Server disruption - fixed

"The server seems to be fixed... for now, the player limit is set on 150."

20th October 2004 - Endless Radio ?

"Yep! there seems to be an online radio station broadcasting about Endless.. The address of their website is"

24th October 2004 - Dev update

"The new version is getting somewhere now.. Still we have quite some things to do before it is ready to be released. All the features as listed in the version history are up and running and seem to be stable. Still working on 2 more features! those will be item crafting and npc barber shops.. Also we are working hard to improve the overall graphics inside houses. (outside houses will come later.) When the next version is ready to be released is still not sure... When 0.15 release the downloads will also become available again.. Take a look at the gallery there are 2 new screenshots ;)"

31st October 2004 - Dev update

"The last 2 features (crafting and barber shop) are almost finished ! Next week we continue to add the last additional graphics and maps. The new version will arrive somewhere November.. The exact date is still not sure."

4th November 2004 - Server distuption - fixed

"Another server disruption caused Endless to be down for 2 days, this time the connection into the datacentre was broken but appears to be fixed now."

v.15 12th November 2004 (v.15b on 29th)

Download (b)

"The server will go down for a short while to update the gameserver to the newest version, if all goes well the new version should be downloadable from the website within the next 2 hours.
A new version of Endless (0.15) is running on the gameserver, you can now download the newest client form the download page."

13th November 2004 - Server overload

"The unexpected high ammount of traffic seems to be more then this (rather small) server can handle. Its probably because we all tried to download and login at once. The server is up and running again lets hope it goes better now. Meanwhile I am looking for a solution.."

25th November 2004 - Server reinforcement

"Aengie and Vult-r have purchased a second hi-speed Endless server which will be entirely for hosting the game. The new server has a lot more capacity then our current server! The server is being setup at the moment, when its ready everyone have to download new client software to connect to the new server."

27th November 2004 - Reinforcements

"Chaos a musician from England has joined the team. He will be replacing and improving all music in Endless Online."

29th November 2004 - New server on the way

"The new server is currently getting a firewall installed and should be up real soon. Everyone will have to re-download the new client (15b) to be able to play on the new server."

3rd December 2004 New downloads!

"Everyone needs to download a new copy of Endless to play on the new server. Also you will gain a couple of more new and improved gameplay features!"

28th December 2004 - Server spikes

"The server connection is a bit disrupted today, this might result in a unstable connection. No data will get lost, simly relogging your character will get you going again. Sorry for the inconvience."

1th January 2005 - Happy Newyear!

"The Endless staff wishes you all a wonderfull new year! The server has been rebooted for back-ups and maintanance. The citizens of Endless are amazed how all the christmas hats mysteriously dissapeared ;)"

6th January 2005 - Guilds are comming!

"We are proud to announce that the new version of Endless will arrive in 1 to 2 weeks. The new version has guild features installed together with a few other features. You can download it from our website soon."

15th January 2005 - Server maintenence

"The server will go down for a unknown time to update the gameserver to the newest version. Keep checking this page for more info soon."

v.16 16th January 2005

"Everyone upgrade to 0.16 to be able to connect to the gameserver !! you can download the client here."

18th January 2005 - server downtime

"EndlessOnline has been mistreated by a certain hosting 'companies'. Aengie and Vult-r are at risk of losing almost $800. EndlessOnline is a free game, with no advertisements or donations, this loss of funds will have a deep inpact on all players.
The current gameserver has already been re-formatted by a heartless datacentre without any notice, we have some backups but ofcourse there will be data-loss
We are struggled in some debate with the datacentre and the hosting company but so far it doesnt seem we will ever be refunded. Even though we only request half our money back to setup a temporary server and stop Endless from bleeding.
Its just sad that certain people mistreated a totally free game, developed by people with a certain dream... They really not care how much they have hurt us and all players who believed in Endless.
We are in a final and critical fase of claiming a refund, if this fails we will publish the whole story including names of all responsible for this tragidy, because we think all players deserve a explaination.
Keep the faith, vult-r and aengie."

26th January 2005 - Endless mistreated

"Everyone upgrade to 0.16 to be able to connect to the gameserver !! you can download the client here."

3rd March 2005 - Endless re-start

"We are going to give the emergency rpg server a try, please all download the latest version to connect. We are falling back on a much smaller server so dont expect too much, there will be lag and capicity problems soon. Meanwhile we are still after the person that took our money, only then we can restore Endless how it used to be."

12th March 2005 - Server update

"In case you see a 'could not find server' message its not because the gameserver is down. Our current gameserver is a little too small to carry all players and is sometimes refusing new connections. The gameserver is running for more then 180 hours and is online 24x7. For now, the best thing to do is keep trying.."



v.18 1st April 2005


"We have a new updated the gameserver to the newest version, everyone needs to download a new copy to continue playing."

2nd April 2005 - Top100

"The new level system will rank the best 100 players on level and exp, because of this previous top100 players that have not played Endless yet can no longer show up in the list. In that case please log on to Endless and kill a couple of monsters untill the exp and level are synced again. Your name should be back in the list by then :)"

29th April 2005 - Happy birthday Sakura

"Today is Sakurakurs birthday and we all wish her a happy birthday. And while your at it pay a visit on her site"

v.19 1st May 2005 (v.19b on 20th)

"We have a new updated the gameserver to the newest version, everyone needs to download a new copy to continue playing."

20th May 2005 - We are back!!

"Dear endless players,
We got the website back online again but the sad news is that we are temporary unable to run the gameserver due to current circumstances. We have quite a few problems lately that makes it impossible to continue.
We hope you all will still support and believe in Endless. We are truely sorry for all the trouble this is causing.
We made a new client 0.19B, an updated version with more added features. All the old 0.19A clients should update to this new version.
We are currently moving Endless Online to another network carrier, once this is completed we will release the newest client so everyone can play our RPG again.
We are back with a new gameserver AND a new client 0.19b! You can download our new client now from our download page. Thank you all for your patience and support."

27th May 2005 - HTTP download restored

"We have added a second download location on the download page! Appearently the FTP download did not have enough bandwidth to send all requests. With the new download location this should be solved."

29th May 2005 - Small update

"We have released a small update today. It contains a new EXP-performance window, and some minor fixes. If you want you can donwload the 19C client / patch from the download page.
The gameserver will be rebooted at 200 hours uptime (server page). The server will be down approx. 5-10 minutes for maintenence and testing."

1st June 2005 - Happy birthday Rexor

"Rexor, a staff member of Endless has become 20 today! We all wish him a very Happy Birthday!"

v.20 28th June 2005


"The new update v20 is released. It is a smaller update fixing all known trade / arena / item drop issues. It also contain new areas, monsters, and some other gfx upgrades."

2nd July 2005 - Happy birthday Arvid

"We all wish our best artist, Arvid a happy birthday. be sure to buy a celebrate potion in case you see him :P"

27th July 2005 - server is back online

"After a some server problems its finally back online! The server was down for 1 day due technical troubles, but everyone should be able to login on the server now."

22nd August 2005 - Reminder

"A small reminder to the players: Please keep your game and forum password(s) safe, do not share your password with other people. Even the Endless Online staff has no need to know your password."

2nd September 2005 - Webserver upgrade

"We are upgrading the webserver RAM and CPU to boost forum performance. The game-update is taking us a little bit longer, this is because the complexity of the new features that we are developing."

v.21 17th September 2005


"The new update v21 is released. The update contains magic, group exp and new areas. As always you can download the client from the download page"

21st September 2005 - Update

"Now that we have a magic/skill system working the next step should be a new NPC type to train/learn new spells. Also we will continue working on a better EXP / STATS system to make the skills more intresting.
Right now we are busy with improving the town graphics, by adding more pixel details to houses etc. We are also looking further into the server code to hopefully recode it with more performance (= more players)"

5th October 2005 - Hurricane Rita

"The facility were EndlessOnline is hosted was hit by hurricane Rita which caused some downtime for our server the past week. The guys from the datacentre worked hard and our server should be running stable from now on. Click here for more information about the datacentre that hosts our services."

20th November 2005 - Reminder

"This is a friendly reminder to all our players. Please keep your account password safe. Never share your password with a friend, or even the endless staff. Do not use any website or program that is asking for your account password."

2nd December 2005 - Update

"A graphic and bugfix release will be launched soon. It will contain only minor but interesting game additions. Meanwhile vult is busy breaking down the gameserver source codes, to recode them more efficient, which is hopefully going to improve both server performance and capacity. Aengie"

v.22 4th December 2005


"A new update v22 is ready for download. The update contains new weapons, graphics and bugfixes. Everyone should download the client from the download page.
On Aeven square you can find the christmas tree and buy your own cristmas hat (see screenshot)
Merry Christmas the endless online staff"

9th Decemeber 2005 - Wallpaper update

"A new EndlessOnline wallpaper has been added to our wallpaper collection. You can view and download the wallpapers from the wallpaper page. Sakura"

29th December 2005 - Update

"The new server software is getting more stable every day. Thanks to the massive support we have from our players, the server has reached over 600 players online. Hopefully Endless Online is still going strong in 2006."

9th January 2006 - Important notice for all players

"The datacentre that is hosting our services has fall apart, because it was struck by Hurricane Rita on September 23rd, 2005. This is really bad news Endless Online as by the end of the week all servers are going down. I am trying my best to make an emergency plan to shift the netwerk domain, forum, website, mail, gameserver etc. As i have very little time its possible that we go offline for a while :(
I am not sure if you guys read this but i want to thank my datacentre for the good hosting they provided all this years and i hope you guys are ok. Vult-r"

13th January 2006

"Most of the data have been moved away from the old server, all your characters data is safely on backups. Because the game suffered a lot of lagspikes lately I did some load balancing on the new server to better coop with the huge concentration of traffic that is driven into it, the game is running stable at 450 players now.. I am currently trying to find myself another server to bring things back to normal. Vult-r"

v.23 2nd Febuary 2006


"The new alpha version v23 is released. The update contains magic, group exp and new areas. As always you can download the client from the download page"

14th March 2006 - Contest

Forum post April 1st Joke Winners Real Winners

"Due to the success of the last drawing contest, Mizzy is holding another drawing contest. New round, new chances, and a great opportunity to win great prizes. for more information about the contest here"

v.24 26th March 2006

Download (b) Download (k)

"We have released the new v24 version that will bring basic stat support, marriages and new npc behaviour. The full list of features can be found on the version history page. You can download the new client from the download page"

2nd April 2006 - V24 update

"By popular demand we have developed a version upgrade which offer the possibility to reset all used stat and skills points. New and existing users are free to download the new setup from our download page"

7th May 2006 - Webstats temporary disabled

"With a new database thread running on the gameserver we reached over 900 players online. To keep it running so smooth the webstats need some recoding as well. As soon as its done the stats will be showing up to date stats again."

25th May 2006 - Webstats enabled

"The webstats running again, only have to patch out a few glitches like the 36434 server uptime. Also the gameserver is now able to carry 900 players at the same time -vult-r"

15th June 2006 - New gameserver IP:

"You have to change the gameserver IP to to continue playing, all your items/exp are savely transfered and waiting for you on the new server."

v.25 9th July 2006


"This release is a mandatory upgrade, so everyone has to download and install this version. You can find new features, maps, monsters and items in the new version. Please visit the download page to download your copy today :)"

29th September 2006 - Reminder

"Please change your password once in a while, so its harder for anyone to guess your password. This will help keeping your account safe."

5th October 2006 - Update

"The new version (V26) is going well so far. We added new maps, and even a several full quests that are being tested at the moment. A minor problem has showed up with mixing multple quests (yes in EO you can start multiple quests at once) Vult-r is trying to make a patch for it. In the meanwhile we are trying to add a few more quests to the game as well. Please check out this website daily, we will let you know when V26 is ready and available for download!"

v.26 7th October 2006 (v.26b on 15th)

Download (b)

"The long awaited update has finally released, please all download your copy of v26, this version is also needed to be able to connect to the gameserver, as older clients will no longer be able to login. After 1380+ hours of uptime V25 proved to be stable, lets hope this new version is going to be the same!"

15th October 2006 - v26/B notice

"There is a new version uploaded on the website, this setup will not add any new features, and is not needed to install. However if you experience black tiles, or missing graphics in the game this patch might finally fix it. Please give me some feedback on the forums (general discussion) - Vult-r"

20th October 2006 - New quests added

"Deep inside the eastern swamps lives Serf, his brothers were cursed by the evil Apozen, can you safe them? Also a maze master has appeared in the imperial castle, if you can solve his maze he will reward you."

22nd October 2006 - New quest added

"Things have gone terribly wrong in the factory, located at the dizzy desert, deep under ground.. As a result hordes of robots have began to kill everything in sight. Can you help the co-workers to get the main reactor stable again?"

6th November 2006 - Dev update

"In an attempt to make the current battle systems a lot more intresting we have been adding full stats to all items, class-depending bonuses, and a full elemental system. Also the group system and killprotect code will be fully recoded to garantee more safety for our players. Balancing the current items/npcs will take a while, but the result will be worth it."

12th November 2006 - Dev update

"A full npc kill-steal (kill lock) protection routine was added and tested successfully. Right now we are trying to improve all npcs with some better scan/movement routines. When this is done we can run a few tests with the new client on the test server."

19th November 2006 - Dev update

"The latest progress on the engine is the addition of equipable arrows (for archers) and a fixed group system where the health of each member is updated on screen. Next thing on the list is a casting delay system for all wizards (depending on spell)"

1st December 2006 - Its the december time again!

"Another year passed, and the best month of the year has started! Endless online has done great this year, thanks to the support of all our players.
V 0.27 Development news: The engine coding is completed, if all goes well we expect to do a test-run on the testserver within a week. More information can be found on the EO test outpost
Have a good time everyone! The EO team"

v.27 16th December 2006 (v.27b on 12th Febuary 2007)

Download Download (b)

"We released a new version 0.27, this version has the new battle system, a pk zone, ks protection, and some other addon features you can read here. Also the spawn rate of all monsters has been speeded up with 25%.
Instead of balancing the whole world, we just released this version semi-balanced. This way we avoid the long wait on a newer verson, and also all new features are fully tested while we can continue balancing all the items :)
The new client is needed to continue playing, you can download the latest client here."

31st December 2006 - Happy Newyear

"The Endless staff wishes you all a wonderfull new year! We got some big plans to work further towards a complete mmorpg, we think we getting real close! Lets wait and see what the new year will bring :)"

12th February 2007 - 27B notice

"Now that the issues with the server are solved we have been working on a minor version. The new 27B client is good news for all item collectors, because it will make the locker capacity upgradable! Talk to the bank bob to buy more storage units (sold per 5). To get this new feature you have to download the latest client from this website (version 27b)"

19th February 2007 - Map updates / locker status

"The previous locker patch didnt run very well, the database started causing problems and i we had to do a small rollback (16 hours) At this moment im still trying to figure out why it happened, so hopefully we can still upgrade locker space any time soon. Also because business is going well for the aeven bank, it has been expanded to two banks, hopefully the map will be less crowded from now on:) -vult"

23rd March 2007 Top100 Fixed

"The top100 players and guilds have been fixed, there were some speed issues with our growing database which have been solved now. Also some new maps are added to the world, one of them is an abondoned warehouse, located under Aeven's Grocery shop."

6th May 2007 - Reminder

If you play numerous games online, including Endless Online, do not use the same passwords on them.
Also, it is suggested that you change your password right now, and keep doing this regularly, or, at the least, choose one that cannot be guessed by anyone, family members included. In order to change your password you have to login to the game, and press on the 'password' button' below your three characters. Also make sure you remember your new password.
This may very well save everyone a lot of trouble in the future, changing your password is strongly adviced.

v.28 18th August 2007

Download Download (c) Download (e)

"It tooks a bit.. but its finally here, v28 the new version with more maps, items, monsters and quests to explore! You need the latest client to connect to get gameserver and you can download it on the Download page"

21st August 2007 - Server maintainance

"Today (21 august) the main game-server will be taken offline and re-wired on the network. The server will go offline at 1:00PM (GMT-8 pacific time) the downtime will not be longer then 5 minutes only."

8th December 2007 - Another year

And another year went by, although 2007 brought less updates then usual it had it's good points. Who knows what 2008 will bring to Endless Online! We want to thank all players for playing and supporting Endless Online.
Happy holidays
The EO team

18th May 2008 - Server Move

"We be moving the game server, test server and forum to new servers soon (monday-thusday) because of this there will be some downtime, and a change of IP, if you are using to connect to our server there should be no problems! More info to come soon."

19th May 2008 - Maintenance

"The current server maintenance will take approx 4-8 hours. The new server Ip will be You do not have to change any settings if you are using to connect."

15th February 2009 - Reboots

"Some might have noticed a lot of reboots lately.. Dont worry there is nothing wrong, we have done some upgrades on the OS of the server, to keep things up to date."

25th March 2009 Server Migration

"Ignore this announcement if you are using '' to connect. In all other cases the new server IP is :"

26th November 2009 - Servers are back online

"Both the main and test game servers are fully running again and have been down for approximately two days. Sorry for the inconvienence this might have caused you."

21st March 2011 - Character reset

"Unfortunately the database table has been corrupted with duplicated records beyond repair. All character data have been reset to repair the game, sorry for the inconvenience."

30th July 2011 - Low level quests update

"New quests been added in the Aeven town area. The new quests will be covering a complete leveling path up to level 10, for the new players."

July 2015 - BUYVM.NET aka frantech gave away the server.

"The server was compromised. By hackers? no: Basically the hosting company BUYVM.NET gave the account and server to a complete stranger claiming it with a GMAIL account. How silly is that? :) EO database was destroyed, and EO probably will be down for a while, you can contact this idiot here:"

Auguest 2015 - To the community

"Please change your password for other online services in case you are using the same password as you did in Endless Online. As you all know the database of this game (and all passwords inside) were compromised. It's still unbelievable for me knowing that this critical access was just handed over by BUYVM.NET to people with bad intentions. EO will be down for now."